曲线路径管道 TubeGeometry
管道 TubeGeometry
管道TubeGeometry
几何体的功能就是基于一个 3D 曲线路径,生成一个管道几何体
。
js
TubeGeometry(path, tubularSegments, radius, radiusSegments, closed);
参数 | 值 |
---|---|
path | 扫描路径,路径要用三维曲线 |
tubularSegments | 路径方向细分数,默认 64 |
radius | 管道半径,默认 1 |
radiusSegments | 管道圆弧细分数,默认 8 |
closed | Boolean 值,管道是否闭合 |
样条曲线生成圆管案例
js
// 三维样条曲线
const path = new THREE.CatmullRomCurve3([
new THREE.Vector3(-50, 20, 90),
new THREE.Vector3(-10, 40, 40),
new THREE.Vector3(0, 0, 0),
new THREE.Vector3(60, -60, 0),
new THREE.Vector3(70, 0, 80),
]);
// path:路径,40:沿着轨迹细分数,2:管道半径,25:管道截面圆细分数
const geometry = new THREE.TubeGeometry(path, 40, 2, 25);
观察管道内壁
threejs 默认只渲染 mesh 三角形的正面,如果想看到管道内壁,可以设置双面渲染THREE.DoubleSide
。
js
const material = new THREE.MeshLambertMaterial({
side: THREE.DoubleSide, // 双面显示看到管道内壁
});
测试其他曲线
你也可以使用下面直线
替换上面的样条曲线查看圆管生成效果。
js
// LineCurve3 创建直线段路径
const path = new THREE.LineCurve3(
new THREE.Vector3(0, 100, 0),
new THREE.Vector3(0, 0, 0)
);
示例代码如下:
vue
代码同 生成圆弧顶点 章节
js
import * as THREE from "three";
// 三维样条曲线
const path = new THREE.CatmullRomCurve3([
new THREE.Vector3(-50, 20, 90),
new THREE.Vector3(-10, 40, 40),
new THREE.Vector3(0, 0, 0),
new THREE.Vector3(60, -60, 0),
new THREE.Vector3(70, 0, 80),
]);
// LineCurve3 创建直线段路径
// const path = new THREE.LineCurve3(new THREE.Vector3(0, 100, 0), new THREE.Vector3(0, 0, 0));
// path:路径,40:沿着轨迹细分数,2:管道半径,25:管道截面圆细分数
const geometry = new THREE.TubeGeometry(path, 40, 4, 25);
const material = new THREE.MeshLambertMaterial({
color: 0x00ffff,
side: THREE.DoubleSide,
wireframe: true,
});
const mesh = new THREE.Mesh(geometry, material);
export default mesh;
三维二次贝塞尔曲线生成管道几何体
js
// p1、p2、p3表示三个点坐标
const p1 = new THREE.Vector3(-80, 0, 0);
const p2 = new THREE.Vector3(20, 100, 0);
const p3 = new THREE.Vector3(80, 0, 100);
// 三维二次贝赛尔曲线
const path = new THREE.QuadraticBezierCurve3(p1, p2, p3);
示例代码如下:
vue
代码同 生成圆弧顶点 章节
js
import * as THREE from "three";
// p1、p2、p3表示三个点坐标
const p1 = new THREE.Vector3(-80, 0, 0);
const p2 = new THREE.Vector3(20, 100, 0);
const p3 = new THREE.Vector3(80, 0, 100);
// 三维二次贝赛尔曲线
const path = new THREE.QuadraticBezierCurve3(p1, p2, p3);
// path:路径,40:沿着轨迹细分数,2:管道半径,25:管道截面圆细分数
const geometry = new THREE.TubeGeometry(path, 40, 4, 25);
const material = new THREE.MeshLambertMaterial({
color: 0x00ffff,
side: THREE.DoubleSide,
wireframe: true,
});
const mesh = new THREE.Mesh(geometry, material);
export default mesh;
CurvePath 多段路径生成管道案例
CurvePath
组合曲线,也可以作为TubeGeometry
的参数 1,用于生成管道几何体。
下面组合曲线CurvePath
是由一段三维贝塞尔曲线QuadraticBezierCurve3
加上两段 3D 直线LineCurve3
拼接组成。
js
import * as THREE from "three";
// 创建多段线条的顶点数据
const p1 = new THREE.Vector3(0, 0, 100);
const p2 = new THREE.Vector3(0, 0, 30);
const p3 = new THREE.Vector3(0, 0, 0);
const p4 = new THREE.Vector3(30, 0, 0);
const p5 = new THREE.Vector3(100, 0, 0);
// 3D直线线段1
const line1 = new THREE.LineCurve3(p1, p2);
// 三维二次贝塞尔曲线
const curve = new THREE.QuadraticBezierCurve3(p2, p3, p4);
// 3D直线线段2
const line2 = new THREE.LineCurve3(p4, p5);
const CurvePath = new THREE.CurvePath();
CurvePath.curves.push(line1, curve, line2);
const geometry = new THREE.TubeGeometry(CurvePath, 50, 4, 25);
const material = new THREE.MeshBasicMaterial({
color: 0x00ffff,
side: THREE.DoubleSide,
wireframe: true,
});
const mesh = new THREE.Mesh(geometry, material);
export default mesh;